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This is to the point where Ike's Fates appearance is largely based on Smash, in that he keeps his Mighty Glacier stats and one of his victory poses. Breakout Character: Ike's games of origin sold rather poorly worldwide, but Smash made him into one of the most popular and iconic Fire Emblem protagonists of all he gets a direct descendant in Fire Emblem Awakening, and makes additional appearances via his amiibo in Codename Steam and Fire Emblem Fates alongside Marth, Robin, and Lucina (whose respective games of origin are more well-known and better-selling than Ike's).A good sign of a good Ike is someone with the basic foundation to be good at the game in general.
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For this reason, a number of players recommend him as the character you use to learn how to play. He's a character that's honest to a fault, and being good with him requires a good sense of basic fundamentals. One of Ike's custom move options allows him to replace Eruption with Tempest, which replaces the blue fiery explosion with a comparatively unimpressive gust of wind, but has more spacing utility by allowing him to push foes away.By contrast, his Radiant Dawn self has none of that. Bishōnen: His Path of Radiance self, though he still looks more masculine compared to Marth and Roy.The sounds produced by it during attacks almost make it seem like a Telephone Polearm instead. It's constantly remarked that it's a two-handed sword wielded with only one hand. BFS: Ragnell, one of the biggest swords in Smash, rivaled only by Shulk's Monado, Cloud's Buster/Fusion Swords, and Ganondorf's claymore.In 3DS/Wii U, his Radiant Dawn design fits the part more than before. The Big Guy: In Subspace Emissary for Marth and Meta Knight, being the powerhouse of the trio.Battle Intro: Warps in using warp magic, then slashes with Ragnell.Badass Cape: In Path of Radiance, he mentions a practical purpose for it, but in Smash Bros., it is just there to look badass.The difference is still there, albeit less noticeable, in Greg Chun's performance. Badass Baritone: In Ultimate, Michihiko Hagi gives the older Radiant Dawn version of Ike a deeper and more masculine voice than the Path of Radiance version.Ultimate significantly buffed the move by giving it massive range when charged, allowing it to edgeguard some characters and two-frame similar to Flare Blade, in exchange for lower knockback. The move's only saving grace is that it has super armor, meaning Ike can go through certain attacks and land the move anyway. However, it's a very slow attack and has a relatively small hitbox, and is generally hard to use. Awesome, but Impractical: Ike's neutral special Eruption has him plunge his huge sword into the ground to create a powerful fiery explosion (which is even neon blue in 3DS/Wii U), and can be a One-Hit KO if timed and charged properly.Ultimate uses his Path of Radiance design as his default appearance, with his Radiant Dawn design being an alternate costume, along with each design having different voice clips. Art Evolution: Went from his Path of Radiance Ranger design in Brawl to his Radiant Dawn Hero one in 3DS/Wii U.See Fire Emblem: Path of Radiance - Greil Mercenaries for more information on the character in his origin series.